Economy gives your server its own currency. Members earn it, send it to each other and spend it in a shop you fill yourself. Open it from the Modules menu under Engagement.
Name up to 50 characters, symbol up to 10, and a starting balance every new member begins with.
Daily and weekly rewards each have their own on/off switch and their own minimum and maximum, so the payout varies inside a range you set.
Game rewards pay out per minigame. Quiz, Guess the Flag, Guess the Number, Word Chain, Counting, This or That and Caption This each get their own base reward, streak bonus, win bonus and optional daily cap.
Members can send currency to each other with /economy transfer. You set a minimum and a maximum per transfer and a tax between 0 and 100 percent that is taken off the top.
Shop items have a name up to 100 characters, a description up to 500, a price of at least 1, and a type: a role, a custom role, currency, or a plain item. An item can have limited stock and an image.
Members browse with /economy shop list and buy with /economy shop buy using the item ID.
You can add or remove currency for a member from the dashboard, with a reason up to 500 characters. Every change is written as a transaction that records the balance before and after, so the transaction list is the actual history.
/economy balanceYour balance, or another member's.
/economy dailyClaim the daily reward.
/economy weeklyClaim the weekly reward.
/economy transferSend currency to another member.
/economy shop listList what is for sale.
/economy shop buyBuy an item by its ID.